//Maya ASCII 2010 scene //Name: volumefog.ma //Last modified: Thu, Apr 15, 2010 09:32:28 PM //Codeset: 1252 requires maya "2010"; requires "Mayatomr" "2010.0m - 3.7.53.5 "; requires "stereoCamera" "10.0"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 2010"; fileInfo "version" "2010 x64"; fileInfo "cutIdentifier" "200907280308-756013"; fileInfo "osv" "Microsoft Windows XP x64 Service Pack 2 (Build 3790)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" -358.64776426222693 -2.1903756742847946 166.4902533379194 ; setAttr ".r" -type "double3" -1.7999999999931695 -65.399999999985951 -2.3876271892340293e-016 ; setAttr ".rp" -type "double3" 0 -4.4408920985006262e-016 0 ; setAttr ".rpt" -type "double3" -1.1943459636316499e-013 -1.0988587973244584e-014 -1.3285395575316654e-013 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".ovr" 1.3; setAttr ".fl" 34.999999999999979; setAttr ".fcp" 100000; setAttr ".coi" 399.74076716246776; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" 1.1368683772161603e-013 3.7990513693084438 5.6843418860808015e-014 ; setAttr ".hc" -type "string" "viewSet -p %camera"; setAttr ".dr" yes; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".fcp" 100000; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".fcp" 100000; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".fcp" 100000; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "pCube1"; setAttr ".s" -type "double3" 18.322850447959549 18.322850447959549 18.322850447959549 ; createNode mesh -n "pCubeShape1" -p "pCube1"; addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -smx 8 -at "float"; addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float"; setAttr -k off ".v"; setAttr ".ove" yes; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr -s 46 ".uvst[0].uvsp[0:45]" -type "float2" 0.00019625686 0.61735618 0.99983644 0.21683963 0.54855388 0.21681941 0.27539483 0.61730558 0.00014165939 0.61730397 0.27541077 0.00017352196 0.9789865 0.99972957 0.81415403 0.61740345 0.62467313 0.37309843 0.99995124 0.21693993 0.54864305 0.21698761 0.27549404 0.61741507 0.27549443 0.00015910674 0.00012554765 0.61729985 0.27548814 7.3715681e-005 0.54861987 0.21671203 0.99987835 0.2169387 0.9788729 0.99980342 0.99972951 0.21671298 0.54864269 0.21685497 0.27549353 0.61734289 0.54879171 0.21699087 0.62455493 0.37290946 0.62446332 0.37300426 0.62441695 0.37301743 0.62456489 0.37315172 0.27539492 0.61741507 0.27549407 0.61736369 0.8138386 0.61731046 0.81395084 0.61741507 0.81399477 0.61746413 0.81401914 0.61746103 0.97892594 0.99981511 0.00014613547 0.61742729 0.97882318 0.99984163 0.27554932 5.7669225e-005 0.2756514 0.00011529177 0.99989128 0.21673821 0.99985075 0.2167592 0.54869825 0.21671523 0.62454879 0.37302184 0.27565819 0.61732399 0.81404459 0.61734313 0.00012548793 0.61741507 0.0002592364 0.61744392 0.97882265 0.99987459; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; setAttr -s 6 ".pt[6:11]" -type "float3" 0 -0.15530415 0 0 -0.15530415 0 0 -0.15530415 0 0.23005864 0.10605793 0 0.23005864 0.10605793 0 0.23005864 0.10605793 0; setAttr -s 24 ".vt[0:23]" -0.49997109 -0.49974895 1.0405782 -0.49981594 -0.5 1.0406138 -0.49952447 -0.49971393 1.0407231 0.84478217 -0.5 0.49979913 0.84485984 -0.49979335 0.49955159 0.84453696 -0.49978253 0.49999857 0.0072306944 0.49977472 0.49943 0.0070349672 0.49975416 0.49986008 0.0072541265 0.49956605 0.49991292 0.1483656 0.15581721 0.10979171 0.1480774 0.15623051 0.10989867 0.14814615 0.15587932 0.11026338 -0.49981663 0.49970034 -0.5 -0.50000083 0.49972731 -0.49972683 -0.49951193 0.5 -0.49970034 0.4999266 0.49963877 -0.49996719 0.49975938 0.49978325 -0.50020701 0.49951395 0.49985269 -0.49973896 -1.0108527 -0.5 -0.49985296 -1.0109841 -0.49973032 -0.49971262 -1.0107782 -0.49970841 -0.50015229 0.80607849 -0.49971497 -1.4542212 0.80586773 -0.5 -1.454406 0.80577528 -0.49975479 -1.4545013; setAttr -s 48 ".ed[0:47]" 18 22 0 22 3 0 3 1 0 1 18 0 5 11 0 11 8 0 8 2 0 2 5 0 7 13 0 13 19 0 19 0 0 0 7 0 21 15 0 15 9 1 9 4 1 4 21 0 10 17 0 17 14 0 14 6 0 6 10 0 16 23 0 23 20 0 20 12 0 12 16 0 1 0 0 19 18 0 2 1 0 3 5 0 0 2 0 8 7 0 4 3 0 22 21 0 5 4 0 9 11 1 7 6 0 14 13 0 6 8 0 11 10 1 10 9 1 15 17 0 13 12 0 20 19 0 12 14 1 17 16 0 16 15 0 21 23 0 18 20 0 23 22 0; setAttr -s 26 ".fc[0:25]" -type "polyFaces" f 4 0 1 2 3 mu 0 4 0 17 1 12 f 4 4 5 6 7 mu 0 4 18 22 39 36 f 4 8 9 10 11 mu 0 4 2 3 4 5 f 4 12 13 14 15 mu 0 4 6 7 8 9 f 4 16 17 18 19 mu 0 4 24 28 41 10 f 4 20 21 22 23 mu 0 4 30 34 44 11 f 4 24 -11 25 -4 mu 0 4 12 5 13 0 f 4 26 -3 27 -8 mu 0 4 36 35 37 18 f 4 28 -7 29 -12 mu 0 4 14 36 39 15 f 4 30 -2 31 -16 mu 0 4 16 1 17 6 f 4 32 -15 33 -5 mu 0 4 18 38 40 22 f 4 34 -19 35 -9 mu 0 4 19 10 41 20 f 4 36 -6 37 -20 mu 0 4 21 39 22 23 f 4 38 -14 39 -17 mu 0 4 24 25 42 28 f 4 40 -23 41 -10 mu 0 4 26 11 44 43 f 4 42 -18 43 -24 mu 0 4 27 41 28 29 f 4 44 -13 45 -21 mu 0 4 30 31 32 34 f 4 46 -22 47 -1 mu 0 4 33 44 34 45 f 3 -25 -27 -29 mu 0 3 14 35 36 f 3 -31 -33 -28 mu 0 3 37 38 18 f 3 -35 -30 -37 mu 0 3 21 15 39 f 3 -39 -38 -34 mu 0 3 40 23 22 f 3 -41 -36 -43 mu 0 3 27 20 41 f 3 -45 -44 -40 mu 0 3 42 29 28 f 3 -26 -42 -47 mu 0 3 33 43 44 f 3 -32 -48 -46 mu 0 3 32 45 34 ; setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ; setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ; setAttr ".dr" 1; createNode transform -n "spotLight1"; setAttr ".t" -type "double3" 11.910713150421067 98.070631367413071 -3.9670236030234349 ; setAttr ".r" -type "double3" -268.42965903019154 32.040730087024734 -540 ; createNode spotLight -n "spotLightShape1" -p "spotLight1"; setAttr -k off ".v"; setAttr ".col" 95.903224825706616; setAttr ".ca" 59.999999999999993; setAttr ".phi" 8000; createNode transform -n "box1"; setAttr ".t" -type "double3" 0 3.7990513693084482 0 ; setAttr ".s" -type "double3" 88.285705846186588 88.285705846186588 88.285705846186588 ; createNode renderBox -n "boxShape1" -p "box1"; setAttr -k off ".v"; setAttr ".rt" 1; setAttr ".vf" 0; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".vso" yes; setAttr ".vss" 20; setAttr ".dej" yes; createNode transform -n "spotLight2"; setAttr ".t" -type "double3" 49.104662662704804 98.070631367413071 -3.9670236030234349 ; setAttr ".r" -type "double3" -268.42965903019154 32.040730087024734 -540 ; createNode spotLight -n "spotLightShape2" -p "spotLight2"; setAttr -k off ".v"; setAttr ".col" 95.903224825706616; setAttr ".ca" 5; setAttr ".phi" 8000; createNode transform -n "persp1"; setAttr -l on ".v"; setAttr ".t" -type "double3" -252.58711959586387 10.653657826353015 -11.352330580593826 ; setAttr -l on ".tx"; setAttr -l on ".ty"; setAttr -l on ".tz"; setAttr ".r" -type "double3" -2.7383527296018708 -91.800000000001006 0 ; setAttr -l on ".rx"; setAttr -l on ".ry"; setAttr -l on ".rz"; setAttr -l on ".sx"; setAttr -l on ".sy"; setAttr -l on ".sz"; createNode camera -n "perspShape2" -p "persp1"; setAttr -k off ".v"; setAttr ".rnd" no; setAttr ".fl" 34.999999999999993; setAttr ".coi" 253.03935846694273; setAttr ".imn" -type "string" "persp1"; setAttr ".den" -type "string" "persp1_depth"; setAttr ".man" -type "string" "persp1_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -n "pPlane1"; setAttr ".v" no; setAttr ".t" -type "double3" 47.879472697578805 0 0 ; setAttr ".r" -type "double3" 0 0 32.66806719252925 ; setAttr ".s" -type "double3" 56.241951396057203 56.241951396057203 56.241951396057203 ; createNode mesh -n "pPlaneShape1" -p "pPlane1"; addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -smx 8 -at "float"; addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode lightLinker -n "lightLinker1"; setAttr -s 17 ".lnk"; setAttr -s 17 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode mentalrayItemsList -s -n "mentalrayItemsList"; setAttr -s 17 ".opt"; createNode mentalrayGlobals -s -n "mentalrayGlobals"; addAttr -ci true -h true -sn "sunAndSkyShader" -ln "sunAndSkyShader" -at "message"; addAttr -ci true -sn "imrVerbosity" -ln "imrVerbosity" -dv 3 -at "short"; addAttr -ci true -sn "imrThreads" -ln "imrThreads" -dv 1 -at "short"; addAttr -ci true -sn "imrThreadsAdjust" -ln "imrThreadsAdjust" -dv 1 -min 0 -max 1 -at "bool"; addAttr -ci true -sn "imrTaskOrder" -ln "imrTaskOrder" -dv 1 -at "short"; addAttr -ci true -sn "imrTaskSize" -ln "imrTaskSize" -at "short"; addAttr -ci true -sn "imrTaskAdjust" -ln "imrTaskAdjust" -dv 1 -at "short"; setAttr ".rvb" 5; setAttr ".ivb" no; createNode mentalrayOptions -s -n "miDefaultOptions"; addAttr -ci true -m -sn "stringOptions" -ln "stringOptions" -at "compound" -nc 3; addAttr -ci true -sn "name" -ln "name" -dt "string" -p "stringOptions"; addAttr -ci true -sn "value" -ln "value" -dt "string" -p "stringOptions"; addAttr -ci true -sn "type" -ln "type" -dt "string" -p "stringOptions"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".shmth" 3; setAttr -s 27 ".stringOptions"; setAttr ".stringOptions[0].name" -type "string" "rast motion factor"; setAttr ".stringOptions[0].value" -type "string" "1.0"; setAttr ".stringOptions[0].type" -type "string" "scalar"; setAttr ".stringOptions[1].name" -type "string" "rast transparency depth"; setAttr ".stringOptions[1].value" -type "string" "8"; setAttr ".stringOptions[1].type" -type "string" "integer"; setAttr ".stringOptions[2].name" -type "string" "raster use opacity"; setAttr ".stringOptions[2].value" -type "string" "true"; setAttr ".stringOptions[2].type" -type "string" "boolean"; setAttr ".stringOptions[3].name" -type "string" "importon"; setAttr ".stringOptions[3].value" -type "string" "false"; setAttr ".stringOptions[3].type" -type "string" "boolean"; setAttr ".stringOptions[4].name" -type "string" "importon density"; setAttr ".stringOptions[4].value" -type "string" "1.0"; setAttr ".stringOptions[4].type" -type "string" "scalar"; setAttr ".stringOptions[5].name" -type "string" "importon merge"; setAttr ".stringOptions[5].value" -type "string" "0.0"; setAttr ".stringOptions[5].type" -type "string" "scalar"; setAttr ".stringOptions[6].name" -type "string" "importon trace depth"; setAttr ".stringOptions[6].value" -type "string" "0"; setAttr ".stringOptions[6].type" -type "string" "integer"; setAttr ".stringOptions[7].name" -type "string" "importon traverse"; setAttr ".stringOptions[7].value" -type "string" "true"; setAttr ".stringOptions[7].type" -type "string" "boolean"; setAttr ".stringOptions[8].name" -type "string" "shadowmap pixel samples"; setAttr ".stringOptions[8].value" -type "string" "3"; setAttr ".stringOptions[8].type" -type "string" "integer"; setAttr ".stringOptions[9].name" -type "string" "ambient occlusion"; setAttr ".stringOptions[9].value" -type "string" "false"; setAttr ".stringOptions[9].type" -type "string" "boolean"; setAttr ".stringOptions[10].name" -type "string" "ambient occlusion rays"; setAttr ".stringOptions[10].value" -type "string" "256"; setAttr ".stringOptions[10].type" -type "string" "integer"; setAttr ".stringOptions[11].name" -type "string" "ambient occlusion cache"; setAttr ".stringOptions[11].value" -type "string" "false"; setAttr ".stringOptions[11].type" -type "string" "boolean"; setAttr ".stringOptions[12].name" -type "string" "ambient occlusion cache density"; setAttr ".stringOptions[12].value" -type "string" "1.0"; setAttr ".stringOptions[12].type" -type "string" "scalar"; setAttr ".stringOptions[13].name" -type "string" "ambient occlusion cache points"; setAttr ".stringOptions[13].value" -type "string" "64"; setAttr ".stringOptions[13].type" -type "string" "integer"; setAttr ".stringOptions[14].name" -type "string" "irradiance particles"; setAttr ".stringOptions[14].value" -type "string" "false"; setAttr ".stringOptions[14].type" -type "string" "boolean"; setAttr ".stringOptions[15].name" -type "string" "irradiance particles rays"; setAttr ".stringOptions[15].value" -type "string" "256"; setAttr ".stringOptions[15].type" -type "string" "integer"; setAttr ".stringOptions[16].name" -type "string" "irradiance particles interpolate"; setAttr ".stringOptions[16].value" -type "string" "1"; setAttr ".stringOptions[16].type" -type "string" "integer"; setAttr ".stringOptions[17].name" -type "string" "irradiance particles interppoints"; setAttr ".stringOptions[17].value" -type "string" "64"; setAttr ".stringOptions[17].type" -type "string" "integer"; setAttr ".stringOptions[18].name" -type "string" "irradiance particles indirect passes"; setAttr ".stringOptions[18].value" -type "string" "0"; setAttr ".stringOptions[18].type" -type "string" "integer"; setAttr ".stringOptions[19].name" -type "string" "irradiance particles scale"; setAttr ".stringOptions[19].value" -type "string" "1.0"; setAttr ".stringOptions[19].type" -type "string" "scalar"; setAttr ".stringOptions[20].name" -type "string" "irradiance particles env"; setAttr ".stringOptions[20].value" -type "string" "true"; setAttr ".stringOptions[20].type" -type "string" "boolean"; setAttr ".stringOptions[21].name" -type "string" "irradiance particles env rays"; setAttr ".stringOptions[21].value" -type "string" "256"; setAttr ".stringOptions[21].type" -type "string" "integer"; setAttr ".stringOptions[22].name" -type "string" "irradiance particles env scale"; setAttr ".stringOptions[22].value" -type "string" "1"; setAttr ".stringOptions[22].type" -type "string" "integer"; setAttr ".stringOptions[23].name" -type "string" "irradiance particles rebuild"; setAttr ".stringOptions[23].value" -type "string" "true"; setAttr ".stringOptions[23].type" -type "string" "boolean"; setAttr ".stringOptions[24].name" -type "string" "irradiance particles file"; setAttr ".stringOptions[24].value" -type "string" ""; setAttr ".stringOptions[24].type" -type "string" "string"; setAttr ".stringOptions[25].name" -type "string" "geom displace motion factor"; setAttr ".stringOptions[25].value" -type "string" "1.0"; setAttr ".stringOptions[25].type" -type "string" "scalar"; setAttr ".stringOptions[26].name" -type "string" "contrast all buffers"; setAttr ".stringOptions[26].value" -type "string" "true"; setAttr ".stringOptions[26].type" -type "string" "boolean"; createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer"; createNode mentalrayOptions -s -n "miContourPreset"; createNode mentalrayOptions -s -n "Draft"; setAttr ".maxr" 2; createNode mentalrayOptions -s -n "DraftMotionBlur"; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; createNode mentalrayOptions -s -n "DraftRapidMotion"; setAttr ".scan" 3; setAttr ".rapc" 1; setAttr ".raps" 0.25; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; createNode mentalrayOptions -s -n "Preview"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; createNode mentalrayOptions -s -n "PreviewMotionblur"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; createNode mentalrayOptions -s -n "PreviewRapidMotion"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".scan" 3; setAttr ".rapc" 3; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; createNode mentalrayOptions -s -n "PreviewCaustics"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".ca" yes; setAttr ".cc" 1; setAttr ".cr" 1; createNode mentalrayOptions -s -n "PreviewGlobalIllum"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".gi" yes; setAttr ".gc" 1; setAttr ".gr" 1; createNode mentalrayOptions -s -n "PreviewFinalGather"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".fg" yes; createNode mentalrayOptions -s -n "Production"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; createNode mentalrayOptions -s -n "ProductionMotionblur"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; createNode mentalrayOptions -s -n "ProductionRapidMotion"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".scan" 3; setAttr ".rapc" 8; setAttr ".raps" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; createNode mentalrayOptions -s -n "ProductionFineTrace"; setAttr ".conr" 0.019999999552965164; setAttr ".cong" 0.019999999552965164; setAttr ".conb" 0.019999999552965164; setAttr ".minsp" 1; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 0.75; setAttr ".filh" 0.75; setAttr ".jit" yes; setAttr ".scan" 0; createNode mentalrayOptions -s -n "ProductionRapidFur"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 3; setAttr ".raps" 0.25; setAttr ".ray" no; setAttr ".shmth" 3; setAttr ".shmap" 3; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; createNode mentalrayOptions -s -n "ProductionRapidHair"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 6; setAttr ".ray" no; setAttr ".shmth" 3; setAttr ".shmap" 3; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; createNode file -n "file1"; setAttr ".cg" -type "float3" 3 3 3 ; setAttr ".ftn" -type "string" "C:/Documents and Settings/Administrator/My Documents/maya/projects/betweentwopoints//data/caustics/shot2/shot2_foglight_000.jpg"; setAttr ".ufe" yes; createNode place2dTexture -n "place2dTexture1"; createNode expression -n "expression1"; setAttr -k on ".nds"; setAttr ".ixp" -type "string" ".O[0]=frame"; createNode volumeFog -n "cubeFog"; setAttr ".cl" -type "float3" 0.46706003 0.55625498 0.77200001 ; setAttr -s 4 ".crm"; setAttr ".crm[0].crmp" 0; setAttr ".crm[0].crmc" -type "float3" 1 0 0 ; setAttr ".crm[0].crmi" 1; setAttr ".crm[1].crmp" 0.33000001311302185; setAttr ".crm[1].crmc" -type "float3" 1 1 0 ; setAttr ".crm[1].crmi" 1; setAttr ".crm[2].crmp" 0.6600000262260437; setAttr ".crm[2].crmc" -type "float3" 0 1 0 ; setAttr ".crm[2].crmi" 1; setAttr ".crm[3].crmp" 1; setAttr ".crm[3].crmc" -type "float3" 0 0 1 ; setAttr ".crm[3].crmi" 1; setAttr ".t" -type "float3" 0.63635999 0.63635999 0.63635999 ; setAttr ".dos" 2; setAttr ".il" yes; setAttr ".lsc" 0.89999997615814209; createNode shadingEngine -n "cubeFogSG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo2"; createNode mentalrayOptions -s -n "PreviewImrRayTracyOff"; setAttr ".splck" no; setAttr ".minsp" 0; setAttr ".fil" 1; setAttr ".ray" no; createNode mentalrayOptions -s -n "PreviewImrRayTracyOn"; setAttr ".splck" no; setAttr ".minsp" 0; setAttr ".fil" 1; setAttr ".rfrr" 2; setAttr ".maxr" 3; setAttr ".shrd" 1; createNode script -n "uiConfigurationScriptNode"; setAttr ".b" -type "string" ( "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n" + " -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n" + " -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n" + " -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n" + " -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n" + " -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n" + " -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n" + "\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n" + " -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + " -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n" + " -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n" + " -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n" + " -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n" + " -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n" + " -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + " -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n" + " -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n" + " -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n" + " -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n" + " -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n" + " -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n" + "\t\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n" + " -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n" + " -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n" + " -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n" + " -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n" + " -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -constrainDrag 0\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n" + " -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n" + " -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -constrainDrag 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n" + " -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n" + " -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n" + " -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n" + " -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n" + "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n" + " -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n" + " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\tscriptedPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"multiListerPanel\" (localizedPanelLabel(\"Multilister\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"multiListerPanel\" -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\tscriptedPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"devicePanel\" (localizedPanelLabel(\"Devices\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tdevicePanel -unParent -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tdevicePanel -edit -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"Stereo\" -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels `;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n" + " -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -colorResolution 4 4 \n" + " -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n" + " -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n" + " -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 8192\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n" + " -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n" + " -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 8192\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 8192\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n setFocus `paneLayout -q -p1 $gMainPane`;\n sceneUIReplacement -deleteRemaining;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels yes -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); setAttr ".st" 3; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 "; setAttr ".st" 6; createNode animCurveTU -n "mia_material_x_passes1_cutout_opacity"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 0 2 0 24 0.20000000298023224; createNode mia_material_x_passes -n "mia_material_x_passes5"; setAttr ".S03" 0; setAttr ".S06" 0; setAttr ".S13" 1; setAttr ".S16" 1; setAttr ".S26" 0; setAttr ".S27" 0; setAttr ".S58" no; setAttr ".S59" no; setAttr ".S73" no; createNode shadingEngine -n "mia_material_x_passes5SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo9"; createNode file -n "file3"; setAttr ".cg" -type "float3" 50 50 50 ; setAttr ".ftn" -type "string" "C:/Documents and Settings/Administrator/My Documents/maya/projects/betweentwopoints//data/caustics/shot2/shot2_foglight_000.jpg"; setAttr ".ufe" yes; createNode place2dTexture -n "place2dTexture5"; createNode expression -n "expression2"; setAttr -k on ".nds"; setAttr ".ixp" -type "string" ".O[0]=frame"; createNode polyPlane -n "polyPlane1"; setAttr ".cuv" 2; createNode fractal -n "fractal1"; createNode place2dTexture -n "place2dTexture6"; createNode fractal -n "fractal2"; createNode place2dTexture -n "place2dTexture7"; select -ne :time1; setAttr ".o" 2; select -ne :renderPartition; setAttr -s 4 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 4 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; setAttr -s 4 ".u"; select -ne :lightList1; setAttr -s 2 ".l"; select -ne :defaultTextureList1; setAttr -s 4 ".tx"; select -ne :lambert1; setAttr ".c" -type "float3" 0.95042002 0.95042002 0.95042002 ; select -ne :initialShadingGroup; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultRenderGlobals; setAttr ".ren" -type "string" "mentalRay"; setAttr ".an" yes; setAttr ".ef" 100; setAttr ".ep" 3; setAttr ".pff" yes; setAttr ".ifp" -type "string" "//"; select -ne :defaultResolution; setAttr ".h" 360; setAttr ".pa" 1; setAttr ".dar" 1.7777777910232544; select -ne :defaultLightSet; setAttr -s 2 ".dsm"; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "fractal1.oc" "spotLightShape1.cl"; connectAttr "fractal2.oc" "spotLightShape2.cl"; connectAttr "polyPlane1.out" "pPlaneShape1.i"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[3].llnk"; connectAttr "cubeFogSG.msg" "lightLinker1.lnk[3].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[10].llnk"; connectAttr "mia_material_x_passes5SG.msg" "lightLinker1.lnk[10].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk"; connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[3].sllk"; connectAttr "cubeFogSG.msg" "lightLinker1.slnk[3].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[10].sllk"; connectAttr "mia_material_x_passes5SG.msg" "lightLinker1.slnk[10].solk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":mentalrayGlobals.msg" ":mentalrayItemsList.glb"; connectAttr ":miDefaultOptions.msg" ":mentalrayItemsList.opt" -na; connectAttr ":miContourPreset.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Draft.msg" ":mentalrayItemsList.opt" -na; connectAttr ":DraftMotionBlur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":DraftRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Preview.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewMotionblur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewCaustics.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewGlobalIllum.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewFinalGather.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Production.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionMotionblur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionFineTrace.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidFur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidHair.msg" ":mentalrayItemsList.opt" -na; connectAttr ":miDefaultFramebuffer.msg" ":mentalrayItemsList.fb" -na; connectAttr ":miDefaultOptions.msg" ":mentalrayGlobals.opt"; connectAttr ":miDefaultFramebuffer.msg" ":mentalrayGlobals.fb"; connectAttr "place2dTexture1.c" "file1.c"; connectAttr "place2dTexture1.tf" "file1.tf"; connectAttr "place2dTexture1.rf" "file1.rf"; connectAttr "place2dTexture1.mu" "file1.mu"; connectAttr "place2dTexture1.mv" "file1.mv"; connectAttr "place2dTexture1.s" "file1.s"; connectAttr "place2dTexture1.wu" "file1.wu"; connectAttr "place2dTexture1.wv" "file1.wv"; connectAttr "place2dTexture1.re" "file1.re"; connectAttr "place2dTexture1.of" "file1.of"; connectAttr "place2dTexture1.r" "file1.ro"; connectAttr "place2dTexture1.n" "file1.n"; connectAttr "place2dTexture1.vt1" "file1.vt1"; connectAttr "place2dTexture1.vt2" "file1.vt2"; connectAttr "place2dTexture1.vt3" "file1.vt3"; connectAttr "place2dTexture1.vc1" "file1.vc1"; connectAttr "place2dTexture1.o" "file1.uv"; connectAttr "place2dTexture1.ofs" "file1.fs"; connectAttr "expression1.out[0]" "file1.fe"; connectAttr ":time1.o" "expression1.tim"; connectAttr "cubeFog.oc" "cubeFogSG.vs"; connectAttr "boxShape1.iog" "cubeFogSG.dsm" -na; connectAttr "cubeFogSG.msg" "materialInfo2.sg"; connectAttr "mia_material_x_passes5.msg" "mia_material_x_passes5SG.mips"; connectAttr "mia_material_x_passes5.msg" "mia_material_x_passes5SG.miss"; connectAttr "mia_material_x_passes5.msg" "mia_material_x_passes5SG.mims"; connectAttr "pCubeShape1.iog" "mia_material_x_passes5SG.dsm" -na; connectAttr "mia_material_x_passes5SG.msg" "materialInfo9.sg"; connectAttr "place2dTexture5.c" "file3.c"; connectAttr "place2dTexture5.tf" "file3.tf"; connectAttr "place2dTexture5.rf" "file3.rf"; connectAttr "place2dTexture5.mu" "file3.mu"; connectAttr "place2dTexture5.mv" "file3.mv"; connectAttr "place2dTexture5.s" "file3.s"; connectAttr "place2dTexture5.wu" "file3.wu"; connectAttr "place2dTexture5.wv" "file3.wv"; connectAttr "place2dTexture5.re" "file3.re"; connectAttr "place2dTexture5.of" "file3.of"; connectAttr "place2dTexture5.r" "file3.ro"; connectAttr "place2dTexture5.n" "file3.n"; connectAttr "place2dTexture5.vt1" "file3.vt1"; connectAttr "place2dTexture5.vt2" "file3.vt2"; connectAttr "place2dTexture5.vt3" "file3.vt3"; connectAttr "place2dTexture5.vc1" "file3.vc1"; connectAttr "place2dTexture5.o" "file3.uv"; connectAttr "place2dTexture5.ofs" "file3.fs"; connectAttr "expression2.out[0]" "file3.fe"; connectAttr ":time1.o" "expression2.tim"; connectAttr "place2dTexture6.o" "fractal1.uv"; connectAttr "place2dTexture6.ofs" "fractal1.fs"; connectAttr "place2dTexture7.o" "fractal2.uv"; connectAttr "place2dTexture7.ofs" "fractal2.fs"; connectAttr "cubeFogSG.pa" ":renderPartition.st" -na; connectAttr "mia_material_x_passes5SG.pa" ":renderPartition.st" -na; connectAttr "cubeFog.msg" ":defaultShaderList1.s" -na; connectAttr "mia_material_x_passes5.msg" ":defaultShaderList1.s" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture5.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture6.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture7.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "spotLightShape1.ltd" ":lightList1.l" -na; connectAttr "spotLightShape2.ltd" ":lightList1.l" -na; connectAttr "file1.msg" ":defaultTextureList1.tx" -na; connectAttr "file3.msg" ":defaultTextureList1.tx" -na; connectAttr "fractal1.msg" ":defaultTextureList1.tx" -na; connectAttr "fractal2.msg" ":defaultTextureList1.tx" -na; connectAttr "spotLight1.iog" ":defaultLightSet.dsm" -na; connectAttr "spotLight2.iog" ":defaultLightSet.dsm" -na; // End of volumefog.ma